Gaming magazines I've read evaluated
I've read a lot of gaming magazines.
I've detailed how to create the ideal video game magazine.
Now to evaluate them the ones I've read.
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Arcade
Pros:
* good covers
* decent contents section
* decent layout and design
* good features
* amusing writing, if uninformative at times
* DVD, books, music, and gadget reviews
* competitions
* retro section
Cons:
* too much whitespace
* dumb titles for reviews
Verdict:
A great magazine that was taken from us too soon.
A short and sweet mag that flew too close to the sun.
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Australian Station
Pros:
* good covers
* free CD with demos and trailers per issue
* staff listing
* good design; coloured boxes for separate news items
* competitions
* good features
* separation of previews and reviews
* good buyers guide at the end
* good covers
* free CD with demos and trailers per issue
* staff listing
* good design; coloured boxes for separate news items
* competitions
* good features
* separation of previews and reviews
* good buyers guide at the end
Cons:
* lackluster contents section
* too much whitespace
* too many imported games previewed
* reviews have too much text and not enough images
* confusing magazine layout: previews, reviews, then more previews?
Verdict:
Perhaps the best Aussie PlayStation mag.
A shame this didn't last very long: just 19 issues!
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Checkpoint
Pros:
* decent covers
* decent covers
* free
Cons:
* nothing but opinion pieces and essays
* nothing but opinion pieces and essays
* no previews
* no reviews
* no staff listing
* the kids version is even worse
* words words words words
* not enough images
Verdict:
The worst gaming magazine I've ever read. It makes Edge look good.
It's free but you feel ripped off. Utter garbage. Irredeemable shit. Et cetera.
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Computer and Video Games
Pros:
* good covers
* staff listing, though it does become drawn Groillaz style in the early 2000s
* decent layout and design
* good features
* great reviews; lots of images and no walls of text
Cons:
* dumb titles for previews
* confusing order of sections
* not particularly funny/entertaining writing
Verdict:
A great magazine that proved why it lasted as long as it did.
It's left some mighty big shoes to fill.
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Console Plus
Pros:
* fairly decent contents page
Pros:
* fairly decent contents page
* humorous comics, as in images of the staff with speech bubbles
* anime section (includes manga)
* good use of whitespace and coloured backgrounds
* heavy focus on Japanese import games (maybe a tad too much focus)
Cons:
* confusing mish-mash covers
* bizarre ordering: previews, tips, anime, then reviews
* not enough games previewed per issue
* some previewed games use the game's logo (no consistency
Verdict:
A pretty good French magazine.
It lasted for a long time for a good reason: c'est bien!
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Edge
Pros:
* nice logo
* good range of previews
* consistency (though that's not a good thing considering the cons)
* Making Of sections
Cons:
* too much whitespace
* not enough images
* not enough reviews
* review scores are too harsh
* no writers credited for reviews, no accountability
* long boring walls of text
* snooty pretentious tone, no fun at all
* long boring walls of text
* snooty pretentious tone, no fun at all
* too political, particularly left-wing ideologies
Verdict:
One of the worst gaming magazines. How this drivel still gets readership is beyond me.
1994-2010 Edge > 2011-present Edge.
1994-2010 Edge > 2011-present Edge.
More ranting:
Edge magazine is so stupid.
They gave Horizon Forbidden West a 7/10 for repetitive gameplay and disappointing story.
Then they gave OlliOlli World a 9/10 even though it is more repetitive with a worse story.
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Electronic Gaming Monthly
Pros:
* staff photos and bios that change monthly
* good range of previews
* lots of reviews
* editor Dan Hsu is the most honest transparent editor I've seen for a gaming mag
* Seanbaby!
* other good features too
* Hsu and Chan comic (though it is very walls of text)
Cons:
* messy covers
* too many ads
* too many opinion pieces
* too much whitespace
* April Fools hoaxes
Verdict:
One of the best video game magazines during its run.
It was so good that it still lives in web form.
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Extreme PlayStation
Pros:
* lots of images
* humorous writing
* lots of previews and reviews
* humorous writing
* lots of previews and reviews
Cons:
* boring covers
* boring contents section
* too much whitespace
* no border lines to separate news items
* no clear separation of previews and reviews
Verdict:
An extremely mediocre magazine.
Went for substance but not style. Hire a better designer!
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Flux
Pros:
* radical design
Pros:
* radical design
* covers music and comics as well as games
* the "Don't Ever Do This" section had good pranking advice
Cons:
* the design can make things hard to read at times
* not enough coverage of games
* not enough coverage of games
* writing can be a bit much at times
Verdict:
A totally radical 90s magazine for the male demographic.
You probably wouldn't be able to get away with this these days. A great time capsule.
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Fun Generation
Pros:
* wide coverage of games previewed and reviewed
* bee mascot; weird but it's a mascot
* comic: Wonz, a teenage gamer who is rude, crude, and as dumb as your average gamer
* nice big images for previews and reviews
* lots of reviews per issue
Cons:
* messy covers
* bare basics contents page
* too much whitespace
* no borders separating news items and previews
* not enough whitespace for reviews
* had an entertainment section, reviewing movies and music, and then stopped immediately
Verdict:
A pretty good German multiformat magazine.
Had promise but wasn't the ubermensche it could've been.
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Game Informer
Pros:
* reader-submitted artwork
* not much whitespace; pages are busy with colour and images
* includes Gameshark codes in the cheats section
Cons:
* messy contents page
* confusing magazine layout; a review and walkthrough right after the letters section?
* mixes previews and reviews
Verdict:
A decent magazine but very messy and a pain to read.
Had these pages and sections been cleaned up this could have been a winner.
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GameFan
Pros:
* handdrawn cover artwork
* handdrawn unique artwork for the staff
* anime section
* imported games reviews
* reviews have multiple reviewers giving their own scores
* reader-submitted artwork
* comic strip, The Adventures of Monitaur, is a joy to read
Cons:
* messy covers
* sloppy pages with not enough whitespace
* mixes previews and reviews
* confusing layout; why put the news section at the end of the mag?
Verdict:
A good but very messy magazine. Were the designers on drugs?
It has its charms but its flaws lead to its eventual demise.
It has its charms but its flaws lead to its eventual demise.
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GameFan reboot
Pros:
* busy pages full of images and colour
* emphasis on indie games
* anime section
* good separation of previews and reviews
* averaged score system
Cons:
* shitty contents page
* too many sections of content tilted at an angle
* lines separating content are too long
* game review scores are too generous
Verdict:
A very good rebirth but unfortunately it wasn't to last.
It's very messy and makes my eyes hurt but it is quality.
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GameNOW
Pros:
* good logo
Pros:
* good logo
* contents section is basic but it works
* staff listing
* good use of columns and coloured boxes
* good coverage of games, both consoles and computers
* hilarious sense of humour, especially the editor's comments
* previews and reviews have pros and cons
* separation of preview section and review section
* coloured boxes in review section colour-coded by console
* good cheats section, especially the walkthroughs and Action Replay codes
* Fan Club section, with neat features like fan art, lists, comics, and more
Cons:
* bland busy covers
* too much whitespace
* not enough industry news
* letter grades for review scores
* overly-generous reviews scores
* A bit too similar to Electronic Gaming Monthly (Sushi-X? Seriously?)
Verdict:
A great multi-format gaming mag that didn't last long.
It had much potential to be much better.
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GameOn
Pros:
* good covers
* formatted for optimum viewing (great on tablet)
* nicely designed; nice big pictures, good word flow
* good features, some of which are surprisingly based
* lots of previews and reviews
Cons:
* no contents section
* no separation of sections
* too much focus on indie games
* no proper end of each issue, it just ends
Verdict:
Probably the best gaming magazine these days.
If there's any contemporary magazine on this list I recommend, it's this and Retro Gamer.
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Game Players
Pros:
* pretty good contents page
* staff listing with humorous monthly bios
* lots of previews, including Japanese imports
* lots of reviews, including arcade games
* clear separation of previews and reviews
* very big cheats section
Cons:
* messy covers
* not enough whitespace
* too many ads
* messy reviews pages
Verdict:
A great magazine that is fun to read and probably as much fun to make.
As hilarious as it is to read, the schizophrenic design makes the eyes water.
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GamePro
Pros:
* an alright contents page (the Game Finder list is helpful)
* staff personas, while anonymous, makes for entertaining writing
* a comic strip in its early years
* covers lots of games
* quite expansive cheats and walkthroughs section
Cons:
* way too many ads
* not enough whitespace
* too many sections; one for sport games, one for RPGs...
* mixes up previews and reviews
* LamePro, a section I've never found amusing
* skipped numbering issues 81-90 to reach 100 issue before EGM and Nintendo Power
Verdict:
A pretty good magazine that boggles the mind on how it lasted as long as it did.
One of the biggest mags and for a good reason. One to check out.
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Gamers Republic
Pros:
* good covers
* good design with concern to image use and lack of whitespace
* hand drawn art
* good feature sections
* imports news and reviews
* anime news and reviews
Cons:
* piss poor contents page
* too many ads
* no clear separation of previews section and reviews section
* letter grade review scores
Verdict:
A great magazine that stood head and shoulders amongst others.
It was succeeded by Play (US).
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GamesMaster
Pros:
* good contents section, albeit messy
* staff listing with bios that update monthly
* great previews section; lots of images and no walls of text, as God intended!
* great reviews section; lots of images and no walls of text, as God intended!
* posters
* separation of previews and reviews (cheats section notwithstanding)
* gear, gadgets, and kit section
* reader-submitted ads for games sales (back before eBay took off)
Cons:
* messy covers
* confusing structure: reviews, cheats + walkthroughs, THEN previews?
* odd review scores at time
Verdict:
One of the best gaming magazines ever. No wonder it lasted 300+ issues.
If you were to launch your own gaming magazine, take notes from this master (heh).
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GamesTM
Pros:
* good covers
* an alright contents page
* pretty good page layout design
* decent features
* lots of images
* actual separation of previews and reviews
* retro games section
* big two-paged ingame image from a classic game
Cons:
* no date on the cover; the date is on the contents page
* the retro games section goes on for too long
Verdict:
A great magazine. Easy to see why it lasted over 15 years.
Another magazine to take notes from.
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GMR
Pros:
* good covers
* staff listing
* colour schemes for each section (news, previews, reviews, all different colours used)
* good previews and reviews with lots of images
* good balance of whitespace to colour
* good sense of humour
* retro section
Cons:
* sloppy contents section
* messy recommended games list
* the colours used, especially yellow, is harsh on the eyes
Verdict:
An excellent magazine that was too good for this world.
Only 25 issues! Thankfully they are fairly easy to find online.
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Hardcore Gamer
Pros:
* Lovely hand drawn cover art
* Lovely hand drawn cover art
* staff listing, though with avatars with art straight out of DeviantArt
* pretty good contents section, game index is a plus
* great page design, with plenty of images and use of background art
* interesting features
* retro section
* contents page for review section, with bonus drawn art
* use of the game's logo in reviews
* second opinion from another writer in reviews
* lots of reviews, especially mini-reviews ('Stubbies')
* otaku section: Japan happenings, anime reviews, cosplay, fan art
* bonus comic strips at the end of every issue
Cons:
* not enough whitespace
* console logo in reviews section is too small
* a bit short in length per issue
Verdict:
An amazing magazine, a beast, one of the best.
An amazing magazine, a beast, one of the best.
If it weren't for the internet it'll still be going. The website is also good too.
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Hardcore Gamers
Pros:
* good covers
* lots of images for previews
* good design and not so much whitespace
* reviews are from multiple people and the score averaged just like EGM
Cons:
* piss-poor contents section
* too much focus on fighting games
* reviews section is sloppily designed
Verdict:
A pretty mediocre niche gaming magazine.
Not very hardcore at all.
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Hyper
Pros:
* reviewed quite a lot of games per issue
* focused on local gaming businesses
* reviewed DVDs and anime (though not every issue did)
Cons:
* messy covers (until the final years)
* shitty political takes, such as anti-Gamergate
* too many opinion pieces
* too much whitespace
* too many themed issues in their twilight years
Verdict:
An excellent magazine that stood shoulder-to-shoulder among the greats.
Hyper did get pretty shit towards the end, where they did themes but no reviews.
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Joystick
Pros:
* pretty good covers
Pros:
* pretty good covers
* free CD every issue with demos and other goodies
* lots of little 1-panel comics
* reviews have a pros and cons section
* reviews have little panels for more info or trivia or humour
Cons:
* boring contents page, yet efficient
* too much whitspace
* too much text, not enough text
* bizarre ordering: news, then reviews, then tips, then previews
* inconsistent page count
Verdict:
A great French gaming magazine that lasted a long time for being good.
It did have its problems but they were fixed over the years... mostly.
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Joypad
Pros:
* good covers
Pros:
* good covers
* demo disc
* tons of coverage of Japan stuff (games, anime, manga)
* busy pages full of content
* willingness to cover smaller obscure games
* good humour
* creative use of whitespace
Cons:
* dropped the demo disc to keep the price per issue low
* previews and reviews all over the place
* full-page ads every few pages
* very short cheats section
Verdict:
A great French gaming, simply one of the best of its era.
A great French gaming, simply one of the best of its era.
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Level
Pros:
* great covers
* CDs with lots of content
* lots of news
* lots of news
* tends to cover more obscure games (good for my cancelled games research)
* lots of big pictures
Cons:
* no separation of sections
* the parts in English seem to be copied from other sources
* not enough previews (the amount of previews dropped in later issues)
Verdict:
A pretty good magazine that had a good run for a good reason.
It still lives on in web form.
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MAN!AC
Pros:
* decent contents page
* wide coverage of previewed games
* coverage of many gaming expos (not just E3)
* anime coverage
Cons:
* too much whitespace
* typos
* crammed reviews pages
Verdict:
A great German gaming magazine.
It's no wonder the magazine is still going to this day.
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Mean Machines
Pros:
* decent covers
* pretty good page layout design
* interesting reviews layout; messy but fun
Cons:
* piss poor contents section
* no separation of previews and reviews
* issues don't have a proper ending, they just stop
Verdict:
A good Sega magazine, flawed but fun.
As to which version of Mean Machines is best, that's a debate for another day.
As to which version of Mean Machines is best, that's a debate for another day.
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N64 Gamer
Pros:
* good covers
* lots of images
* separation of previews and reviews
* neat features
* personal ads at the back (before eBay, of course)
Cons:
* obnoxious contents page
* pages clash, contrasting too much whitespace with not enough
Verdict:
Australia's top N64 magazine.
Fun to read but the bright colours will melt your eyeballs.
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N64 Magazine
Pros:
* good covers
* cute mascot; an anthropomorphic Earth with anime eyes? Weird but cute
* good contents section
* good design and use of whitespace
* Japan section for games and anime
* great reviews with lots of images
* interesting feature sections, such as showcasing Japanese N64 magazines
* good ending, with next issue preview and a contents page for that issue
Cons:
* stupid titles for previews
* too immature at times
Verdict:
One of the best N64 magazines.
This was then succeeded by NGC.
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N64 Pro
Pros:
* colourful busy pages
* detailed reviews with other reviewers' opinions
* some issues had free goodies, like Starburst candy
* reader-submitted reviews
* reader-submitted ads for buying/selling games (eBay wasn't big yet)
* hefty recommended games section
Cons:
* anonymous cartoon staff listing
* dumb speech bubbles with cringe humour
Verdict:
An excellent magazine with style and pizzazz for days.
Funny how a magazine aimed at kids is better than some 'serious' magazines.
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NAG
Pros:
* pretty alright covers
* CD with every issue for a time
* anime section
* separation of previews and reviews
* reviews have pros and cons
* tech and computer parts reviews
Cons:
* bare basics contents page
* way too much text per page/section
* too much whitespace
* review section images are too small
* panel reviews
Verdict:
NAG aka New Age Gaming Magazine is the jewel of South Africa's gaming magazines.
That might be a superlative though. Still, a valiant effort.
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Neo
Pros:
* good covers
* good boxed design, little whitespace
* lots of reviewed games per issue
* posters
Cons:
* bad contents section
* hardly any special features sections
Verdict:
A pretty good magazine with both style and substance.
Another magazine with a short run: only 23 issues!
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Neo Plus
Pros:
* pretty good contents section
* nice box design
* good use of whitespace (or lack thereof)
* videos tapes of E3 and other events for purchase
* good layout for reviews (apart from the columned ones)
* posters
* reader-submitted artwork
Cons:
* messy covers
* no staff listing
* not enough images for the walkthroughs, cheats, hints, and tips section
Verdict:
A great video game magazine, hitting the high notes of the ideal gaming magazine.
One of the best from Poland.
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New Age Gaming (NAG)
Pros:
* Pretty plain covers that are simple but effective
Pros:
* Pretty plain covers that are simple but effective
* Free CD
* Good contents section
* Anime section (until they removed it)
* Hardware section
* Previewed games tend to cover obscure games (at first)
* Lots of reviewed games per issues
* DVD review section
Cons:
* Too much text with small text in multiple columns
* Too much whitespace
* Comic strip but it's infrequent and not in a consistent place
* No border lines to separate sections
* No separation of previews and reviews
Verdict:
A pretty good multiformat magazine/
The best South African gaming magazine; a superlative since there's hardly any.
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Next Generation
Pros:
* good covers
* pretty good contents section
* focuses on the gaming industry as a whole
* nice big screenshots in the preview section
* good use of whitespace
* retro section
Cons:
* messy design with no borders between news items
* messy reviews page, with goddamn column reviews
Verdict:
A great magazine that is much better than it's British counterpart Edge.
All 85 issues are easily found online, so give it a read.
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Next Level
Pros:
* good use of boxed design and colour
* anime and manga section
* movies and gadgets/toys section
Cons:
* messy covers
* bad contents section
* poor reviews; all columns! (no full pages or even half page reviews)
Verdict:
A pretty good magazine.
Fix up the questionable design choices and this could be a winner.
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NGC
Pros:
* good covers
* great contents section
* nice use of whitespace
* lots of screenshots and images for previews
* staff listing in the separation of previews and reviews (2 for 1 pros!)
* lots of screenshots and images for reviews, and no walls of text!
* had a GBA section, plus imports
* reader-submitted high scores competitions
* Making Of section
* fun features, especially the ones at the end of each issue
Cons:
* no borders between news items
* sometimes the staff listing has anonymous images
Verdict:
One of the best GameCube magazines.
Very fun to read. The gold standard of 2000s gaming magazines.
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Nintendo Gamer (Next Publishing)
Pros:
* decent contents page
* pretty humorous writing
* posters
* staff listing in the separation of previews and reviews (another 2 for 1 pros!)
* entertainment section: anime, music, sports, movies, and television
* Bad Ass is a badass cheat mascot
Cons:
* basic covers with typically a solid colour background
* too much whitespace
* not many games previewed and reviewed per issue
Verdict:
A great Aussie gaming magazine.
It unfortunately had a short lifespan: 23 issues! Short but sweet.
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Nintendo Magazine System
Pros:
* decent contents page
* coloured segments to separate news items
* lots of images
* quite good walkthroughs with images and maps
* entertainment: anime and movies
* good features, some of which aren't Nintendo related
* reader-submitted art, especially for the Skull's Graveyard segment
* classified ads in the back for game swapping
Cons:
* basic covers
* writing is a bit boring.
* too much whitespace for news items, not enough whitespace for everything else
* no separation of previews and reviews
Verdict:
A pretty good magazine that has fun visuals.
A shame it ended so suddenly.
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Nintendo Official Magazine
Pros:
* staff listing
* good contents section
* good use of whitespace
* great review style; lots of images, boxes of info, and not too much text
* big section of every game they've reviewed
* Wario as the cheats section mascot makes it entertaining
* Club Mario; reader-submitted art, letters, reader's rooms, and more
Cons:
* messy covers
* confusing structure: reviews, then cheats + guides, then news and previews?
* too many ads
Verdict:
A fun magazine and worthy of the 'Official' moniker.
Of course one ponders how much weight Nintendo put to bias the scores.
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Nintendo Power
Pros:
* fun illustrations
* comics, especially Howard & Nester
* posters and other goodies
* interesting competitions
* sent out VHS promo tapes showcasing games
* a great final farewell issue
Cons:
* felt like a Nintendo catalogue at times
* some ads are disgusting or confusing.
Verdict:
The ultimate Nintendo magazine. A classic that evokes nostalgia par none.
Had a long run and it was a blast the whole ride through.
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Nintendo World
Pros:
* lots of images
* good use of columns
* posters
* competitions
* gaming challenges for readers to extend game replayability
Cons:
* messy covers
* not enough whitespace
* cringey writing
* no separation of previews and reviews
Verdict:
A chaotic magazine that seems to be designed by kids (and written by kids).
Fair effort but does little to shake the 'Nintendo is for kids' mentality.
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Official Aus/NZ PlayStation Magazine (original)
Pros:
* excellent design and presentation
* staff photos, both the intro section and previews page
* great features, such as drinking beer while racing GT2, or taste testing pizza
* comic strip, The Joypad. Generic, sure, but a hoot
* competitions
Cons:
* poor review layout
* recycled content from the UK version almost word-for-word
* most celebrity interviews were with literal-whos and fictional characters
* stupid titles for sections
* previews had weird cut-outs that were very distracting (only for the 20s issues)
Verdict:
An excellent magazine that beautifies the UK magazine's content.
It ends at issue #47 (September 2001) which is just as well.
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Official Sega Dreamcast Magazine
Pros:
* good covers
* good contents page
* free disc with games every issue
* staff listing
* good use of whitespace and coloured boxes for item separation
* gadgets, gear, and goodies segment
* lots of images
* competitions
Cons:
* too many ads
* dumb reviews layout; columns, three-quarter pages, some even in a tiny panel!
* pretty boring writing
Verdict:
A good magazine and a blessing for Dreamcast fans.
The design is a bit all over the place and the writing could be punchier.
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Official UK PlayStation Magazine (original)
Pros:
* excellent design and presentation
* game logos for previews (they were bad when they didn't say the game's name)
* better free game selection when you sign up for a subscription than the AUS/NZ version
* better recommended games section than the AUS/NZ version
* themed issues in their waning years
* Cheats Daddy! The best reoccurring character in any games mag
* the team destroys a bad game a month in the waning years
Cons:
* mediocre contents section
* no staff photos
* too much whitespace
* too many ads
Verdict:
A classic magazine that went on for too long. A PS1 magazine in 2004!
The quality didn't slip when the PS2 came out; it actually got better.
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Official UK PlayStation Magazine / PLAY (present day)
Pros:
* good covers
* staff listing
* lots of previews and reviews
* gear, collectables, and kit advertised
* free subscriber bonus, like a controller
* retro games section
Cons:
* changed their name to PLAY (their rivals) but did not change the design
* bare basics contents section
* too much whitespace
* too many opinion pieces
* cringey writing (stop with the puns and 'jokes', you're not funny or clever)
Verdict:
A great magazine that proves why it is still going to this day.
A shame it shares the same flaws as other contemporary magazines.
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Official UK PlayStation2 Magazine
Pros:
* decent covers
* blue colour theme, as was the trend for PS2 mags
* staff listing
* free demo disc with every issue
* good interviews
* decent feature sections
* separation of previews and reviews
* reviews have lots of images and columns of info
* media reviews: movies, DVDs, music, websites, other magazines
Cons:
* barebones contents section
* too much whitespace
* pretty bland writing
Verdict:
A great magazine that stands tall and proud with a legacy.
The design and writing could have been way better though.
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Official US PlayStation Magazine
Pros:
* free demo disc per issue
* decent covers
* reader-submitted art
* decent features
* staff listing in separation of previews and reviews
* helpful walkthroughs with maps
Cons:
* way too many ads
* boring contents section
* boring reviews layout; it's copy+pasted each page!
* very few reviews per issue
Verdict:
A pretty shitty gaming magazine that is bare minimum with its merits.
I suspect if it weren't for the demo disk the magazine would have folded early.
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Official UK Xbox Magazine
Pros:
* green colour theme
* free demo disc with every issue
* pretty good contents page
* nice big images
* good titles for previews: the game's name!
* entertainment reviews: movies, DVDs, anime, music, gadgets, websites, photoshops
* staff listing
* separation of previews and reviews
* reviews for online-based games and multiplayer modes
Cons:
* messy covers
* too many ads
* too much whitespace
* not enough borders to separate news items
Verdict:
A great magazine and top of the line for Xbox mags.
Everytime I think of this magazine I envision green and boxes. It's nice.
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P.S.X.
Pros:
* lots of nice big images
* each game review gets its own page; no column or panel reviews
* walkthrough is a literal walkthrough with tons of screenshots leading you the way
Cons:
* messy covers
* barebones contents page
* too many ads
* confusing structure: letters, news, reviews, then previews?
* pretty boring writing
* no sendoff, every issue just ends abruptly
Verdict:
A pretty crappy magazine.
One of the first PS1 mags and died fairly quickly: just 17 issues!
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P2
Pros:
* staff listing
* free Action Replay cheats CD with each issue
* lovely box design for news items
* nice use of whitespace
* lots of reviews per issue
* multiple reviews per game, with an averaged score given overall
* pretty humorous writing
* good games directory with neat columns of info/trivia
Cons:
* messy covers
* no issue number or date on the cover
* messy contents page
* too many ads
Verdict:
One of the better PS2 magazines.
Certainly one to keep an eye out of for, and for scanners to upload.
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PC Accelerator
Pros:
* great covers, simple and some have buxom babes on them
* good sectioned news/previews within borders
* nice featured sections
* focus on PC building and kit
* separation of previews and reviews
* previews and reviews have big images and good use of columns
* very humorous writing
* reviews have pros and cons (not enough mags do this)
* the X-tra section, with miscellaneous items all wittily written
Cons:
* too many ads
* too much brown
* a bit too much whitespace
Verdict:
An excellent gaming magazine. Top of the line. A shame it was short-lived.
This is definitely written for the chads and lads demographic.
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PC Gamer / PC PowerPlay
Pros:
* good covers
Pros:
* good covers
* good contents page
* lots of content covered
* older games covered
* mods showcase
* hardware reviews and recommendations
Cons:
* too much whitespace
* too many opinion pieces; stop doing whole-page essays!
* too many opinion pieces; stop doing whole-page essays!
* too many features of game/genre history
* reviews are column of tiny text and not enough pictures
* too much bias at times
Verdict:
A great PC magazine that stands the test of time all these decades.
It unfortunately suffers the same flaws as other magazines: minimalism.
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PC Games
Pros:
* good covers
* good covers
* good contents page
* good use of columns
* sense of humour
* previewed games are expansive and well detailed
* separation of previews and reviews
* reviews have pros and cons along with the score
* lots of reviewed games per issue
Cons:
* Messy news section (too much text, needs more bordering)
* Imp opinion column with the worst takes (probably intentionally)
* not enough previewed games per issue
* reviews have bad takes (e.g. Doom II has no longevity)
* not enough hardware reviews for a PC gaming magazine
Verdict:
A pretty great magazine that was ahead of its time (1994-1995).
Sadly this magazine came to a screeching halt at only 13 issues.
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PC Zone
Pros:
* staff photos and bios that change monthly
* great previews and reviews with lots of pictures
* good sense of humour
* hardware guide
* PC help and tutorials
* free CD/DVD per issue with games, trailers, screenshots, and other goodies
* the Jackass segments were fun
Cons:
* too many opinion pieces
* left-wing bias at times
Verdict:
The ultimate PC gaming magazine. Funny, witty, and a pleasure to read.
Unfortunately that crown got too big for their head at times, leading to shitty takes.
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Planet PlayStation
Pros:
* quite funny writing
* interesting feature sections
* covers quite gruesome games for a kids-focused gaming magazine
* lots of big images
* reviews divide the graphics, gameplay, sound, and lastability into different scored sections
* competitions
* posters, and lots of them per issue
Cons:
* messy covers
* messy contents section
* bad usage of whitespace
* review section and then preview section, the opposite of what it should be
* the review sections are skewed at angles (annoying)
Verdict:
Quite a good PS1 magazine that's fun to read but not quite fun to look at.
It is aimed at the younger demographic, so it helps if you are in it.
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PLAY (UK)
Pros:
* pretty good covers
* great contents section; big pictures, colour-coded sections, bright and readable
* coloured boxes to separate news items
* columns used properly (import news, rumours, and not opinion pieces)
* humorous writing
* wide range of previews and reviews, from AAA to obscure to imports
* trivia boxes and little graphs in reviews make it entertaining
* great cheats section, which has Xplorer codes for game hacking
* excellent buyer's guide, with nice columns and boxes
* DVD with trailers and other videos in later issues
Cons:
* dumb titles for news items
* too many ads
* bizarre review scores at times
* no separation of previews and reviews (they put that patch at the beginning)
* previews at the end (more bizarre structure)
Verdict:
A great magazine that truly stood the test of time due to unparalleled quality.
Although defunct, Official UK PlayStation Magazine now uses the name PLAY. It lives!
Fun fact:
The Wikipedia page for this magazine has an external link to archived PLAY magazines.
The problem is these are PLAY (US) issues, the wrong magazine!
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PLAY (US)
Pros:
* cool covers, handdrawn and memorable
* good range of games covered, from AAA to obscure to imports
* lots of reviews, though the bulk are panel-sized
* PC and mobile games covered too
* big anime section
* gear, toys, and kit
Cons:
* bare basics contents section
* celebrities gaming... who cares
* too much whitespace
* too many ads
* no separation of previews and reviews
* review score is in tiny font at the end of the review's text
* panel-sized reviews
Verdict:
A pretty good magazine that touches the corners of gaming most mainstream mags don't.
Wikipedia calls this an anime magazine. Pffft, no, but it is a time capsule of 2000s anime.
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PlayStation Plus
Pros:
* free goodies like fridge magnets
* pretty good contents section
* competitions
* good sense of humour, funny writing
* great previews and reviews; big images, funny captions, not much text
* great walkthroughs section thanks to the aforementioned many images
* excellent recommended games section
Cons:
* boring covers
* issue number not always on the cover
* way too much text in the earlier issues
* reviews section before previews section
* too much whitespace
* not enough whitespace in the earlier issues
* dumb titles for previewed games
Verdict:
An amazing magazine that has style and substance.
This only applies to the second half of its lifespan; the earlier issues had neither.
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PlayStation Power
Pros:
* good contents section
* excellent panel design with coloured backgrounds
* good use of columns
* humorous writing
* interesting feature sections
* separation of previews and reviews
* good cheats and walkthroughs section
* great recommended games section
Cons:
* lame covers in earlier issues, messy covers in later issues
* too much whitespace at times
* review score is in the top right of the page
Verdict:
An excellent gaming magazine, one of the best PS1 magazines there ever was.
It picks up in quality when the mag is renamed to Power in 2000.
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PlayStation Pro
Pros:
* pretty good contents section
* humorous writing
* nice big pictures
* good use of whitespace
* preview section titles use the name of the game
* staff listing
* the In a Nutshell graph in the review section is funny
* staff's thoughts on the reviewed games section
* hot attractive woman cheats sections mascot, Miss B
* pretty good recommended games section
Cons:
* messy covers occasionally
* the featured game is reviewed before the news section
* odd review scores at times
* too many ads towards the end
Verdict:
A very good PS1 magazine that deserves the Pro moniker.
A shame it folded before it can really focus on the PS2.
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PS Max
Pros:
* hand drawn cover art
* hand drawn staff listing
* comic strip
* excellent page design with colour and busy with images (drawn and screenshots)
* tons of cheats given per issue
Cons:
* anonymous staff; there's a robot, a monster, and a goddamn monkey
* boring contents page
* confusing layout: reviews right after the contents section?
* bizarre review scores
* dumb speech bubbles with cringe humour
* that stupid dog mascot character that farts
Verdict:
A great magazine. This is like the PlayStation counterpart to N64 Pro though more childish.
This can be a chore to get through if you're an adult though.
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PS Extreme
Pros:
* good covers
* lots of images
* pretty good writing
Cons:
* poor staff listing
* sloppy contents page
* not enough whitespace
* messy preview and review pages that hurts your eyes
* severe lack of proofreading (tons of typos)
* overly generous review scores
* no features
* overly generous review scores
* no features
Verdict:
A bad gaming magazines. An extreme piece of crap.
A perfect example of 'too much of a good thing'.
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PSi2
Pros:
* free CD every issue with Action Replay codes and game saves
* pretty good contents section, all separated by categories with pictures
* pretty good contents section, all separated by categories with pictures
* good layout, with coloured boxes and use of asset art
* good coverage of games, including more obscure games
* reviews has good layout, with lots of pictures and no walls of text
* writing is pretty alright, not amazing but to the point with no lame jokes
* previews and reviews have pros and cons section
* contents page for reviews section, including explanation of scoring system
* coloured boxes for info boxes in reviews section
* lots of games reviewed per issue
* a retro section, albeit small
* good company spotlight section, fun to read
* occasional coverage of homebrew gaming
Cons:
* messy covers
* messy covers
* pretty dumb titles for news items
* a tad too much whitespace
* text size for the pros+cons section and verdict text is too small
* reviews are a bit small
* a few too many adverts for cheating software and hardware
Verdict:
A good PlayStation magazine that is big on graphics, layout, and content.
This is one of the better gaming magazines of the 2000s.
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PSM
Pros:
* hand drawn cover art (until its later years)
* hand drawn images, including swimsuit artwork
* good sense of humour
* pretty good contents section
* staff list with bios that change monthly
* busy pages with good mix of whitespace to text to images
* fun little staff images and captions in the letters section
* the 800lb gorilla section for Bill Donohue's snarky answers to dumb questions
Cons:
* dumb speech bubbles with cringe humour
* too many ads
Verdict:
An excellent magazine and a golden standard of PlayStation based magazines.
Like a fine wine it got better with age... until it went sour like all wines.
Like a fine wine it got better with age... until it went sour like all wines.
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PSM2
Pros:
* good covers, appropriate use of columns
* neat preview pages, with colour theme per game
* staff listing
* separation of previews and reviews
* reviews have nice big pictures
* little trivia boxes in the reviews
* pretty good writing
* DVD movies reviews
* good recommended games section
Cons:
* bland contents page
* too much whitespace
Verdict:
A pretty good PS2 magazine that had more substance than style.
It had a lot of potential but it lasted pretty well, ending in 2012 as PSM3.
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PSX Pro
Pros:
* CD with demos with each issue
* reviews have a second opinion from another reviewer
* good range of previews
* manga and anime giveaways
Cons:
* confusing layout: reviews, then features, then previews, then news?
* too much whitespace
* page layout has poor flow
* stupid titles for previews
Verdict:
A mediocre magazine with a distinctly 90s flavour.
Despite being designed by a schizo, it had potential.
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PSW
Pros:
* free DVD with trailers with every issue
* wide coverage of games
* lots of images for previews
* reviews have humorous columns sections
* reviews have pros and cons part
* DVD movie/shows reviews
Cons:
* boring covers
* boring contents section
* copied Official UK PlayStation Magazine's style
* too much whitespace
* no separation of previews and reviews
* boring walkthrough section
Verdict:
A boring magazine that tried too hard to be like its competition.
Beyond the bland presentation it's an alright magazine.
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Pure
Pros:
* online 'disc' of game footage and trailers for download on their website
* online 'disc' of game footage and trailers for download on their website
* good news section with coloured boxes and columns
* contents page for previews and reviews
* nice use of alternating black and white backgrounds
* interesting sections like Mystery Shopper
* pros and cons for reviews
* multimedia section: hardware, DVDs, music, and websites
Cons:
* boring uninspired covers, too messy
* contents page has no borders
* no staff listing or any showing of them whatsoever
* not enough pictures and bit too much text
* text is a bit boring but at least its to the point
* not many games reviewed per issue (around 10~)
* sex hotline ads
Verdict:
A pretty good PlayStation magazine worthy of your time.
It doesn't do anything interesting but it has the fundamentals mastered.
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SuperGame Power
Pros:
* hand drawn cover artwork, memorable
* hand drawn cover artwork, memorable
* staff listing albeit fictional avatars like GamePro
* game index in contents section
* fan art
* good use of coloured backgrounds (colour choice is off-putting though)
* walkthroughs are quite helpful with tons of game screenshots
* retro section
Cons:
* no set release schedule after its 100th issue
* messy contents section
* images tend to be on angles in the previews section
* no separation of previews and reviews
* cheats section mixed with the reviews section
* not many games previewed and reviewed per issue
* content sometimes just translated content from GamePro
* review scores change format at times, like from 1-10 to 1-5
* odd review scores at times (Daikatana a 9.0?)
Verdict:
A pretty good Brazilian multiformat magazine.
A pretty good Brazilian multiformat magazine.
It had fun and flair, with enough heart to make one look past its shortcomings.
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Switch Player
Pros:
* Lovely drawn covers
* Lovely drawn covers
* staff listing
* great drawn artwork
* good use of coloured panels for info
* lots of games reviewed per issue
* good review score system
* consistent page layout for reviews
* hints and tips section, a welcome for modern mags
* sort-of comic: Gaming Ruminations
Cons:
* contents section is too simplistic
* too much whitespace
* not enough previews
* too many retrospectives
* weird ordering: reviews and then features
Verdict:
A great magazine and top of the pack in terms of modern magazines.
A great magazine and top of the pack in terms of modern magazines.
I'll come right out and say it: this is the best modern Nintendo magazine, period.
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Total 64
Pros:
* pretty good new section
* staff listing
* hand drawn artwork of the staff litter the review section
* good list of games previously reviewed
* Cheat Monkey cheats section mascot; why is it always monkeys?
* reader-submitted artwork, for prizes no less
* posters
Cons:
* boring covers
* messy contents section
* not enough whitespace for previews
Verdict:
A pretty good N64 magazine.
Not as fun or engaging as other N64 mags but it gets the job done.
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Total Advance
Pros:
* great covers, proper use of columns and rows
* pretty good contents section
* good news sections design; coloured sections and good columns
* good reviews section design; column for evaluation and boxed trivia parts
* interesting features section
* lots of reviews
* good recommended games section
* reader-submitted artwork
* comic: Osmondle the Frog, who satirises video game tropes
Cons:
* informative yet bland writing
* no staff listing
* no proper separation of previews and reviews
Verdict:
An amazing magazine. Brimming with greatness, it is brilliant.
One of the best GBA magazines of all time, hell one of the best games mags of all time.
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Total Control
Pros:
* sort-of good contents page
* staff listing
* lots of previews and reviews
* little reviews for crap games written humorously
Cons:
* poor covers
* good design for news, previews, and reviews
* too much whitespace
* confusing layout; news, previews, reviews, then foreign news and reviews?
* very odd review scores at times
Verdict:
A great magazine that burned out too quickly; 11 issues!
It's a shame almost all the backgrounds are pure white; I was blinded reading it.
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Total GameBoy
Pros:
* staff listing, albeit photoshopped to look like mutants
* reviews have a second opinion from another staff member
* posters
* reader-submitted artwork
Cons:
* messy covers
* messy contents section, though fun and not bland
* not enough whitespace
* reviews section before previews section
* pretty boring writing
Verdict:
A great GameBoy magazine. Fun to look at but not so fun to read to be honest.
Honestly the magazine gets better with its sequel, Total Advance.
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Total Station
Pros:
* pretty good covers
* good contents pages, with pictures and divided into sections
* great news section, divided into boxes that have coloured backgrounds
* good use of whitespace
* good column usage
* no opinion pieces
* lots of reviews
* imported games are reviewed
* reviews are great with lots of pictures and info boxes
* score has pros, cons, and a second opinion panel by another writer
* big tips, cheats, and walkthrough section
* large directory of all games reviewed
* media reviews, namely DVD movies and music CDs
* tons of competitions
Cons:
* starts off with a review for the cover game
* starts off with a review for the cover game
* the media reviews are stuffed randomly in the review directory
* average writing that can be witty but mostly becomes cringe with forced humour.
Verdict:
A great magazine that has a mix of quality of style and quantity of substance.
A great magazine that has a mix of quality of style and quantity of substance.
This is a textbook example of a magazine that has soul.
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Ultimate Future Game
Pros:
* staff listing
* pretty good contents section
* wide coverage of games
* wide range of consoles covered (PS1, N64, Saturn, 32X, Neo Geo, CDi, 3DO, CD32, etc)
* movie reviews
* interesting features sections, like gory games, porn games, and more
* posters
* separation of previews and reviews
Cons:
* messy covers
* not enough whitespace
* the movie reviews are mixed with the gaming content
* too many ads
* panel reviews
* messy review pages, with screenshots inside jagged boxes
Verdict:
A radical tubular 90s magazine that's insane and wacky.
It's pretty good for information and entertainment but it makes my eyes hurt.
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Ultimate Game Players
Pros:
* pretty good covers
* staff listing
* great sense of humour, witting writing
* lots of games previewed per issue
* lots of games reviewed per issue
* good ratio of text to images for the previews section
* competitions
* some issues came with a CD full of demos and trailers
* Fan Sites of the Month, mid-late 90s internets at its finest
Cons:
* basic contents section
* too many ads
* too much text and not enough images for the news section
* preview titles are not fully in bold (very distracting)
Verdict:
A great gaming magazine that sadly did not live to the 2000s and beyond.
This is time capsule of the 90s. Beside the games released in the 90s, of course.
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Ultimate Gamer
Pros:
* extensive console coverage (3DO, Neo Geo, Jaguar, even arcade games)
* lots of images
* reviews are nothing but images and captions; no walls of text!
Cons:
* messy covers
* bare basics contents section
* too much whitespace
* yellow background for previews section blinds your eyes
Verdict:
A decent magazine that took a risk its presentation.
Did it pay off? Probably not considering this was a very short lived mag.
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Video Games: The Ultimate Gaming Magazine
Pros:
* pretty good contents page
* reader-submitted artwork
* posters
* lots of images and not too much text
Cons:
* bad covers
* not enough whitespace
* no separation of previews and reviews
* messy review pages
Verdict:
A pretty good magazine. 'Ultimate' is too much, but it is worthy of a look.
It's a shame the magazine was ended without so much as a farewell issue.
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Walmart Gamecenter
Pros:
* Free, both in-store and online
* Good eye-catching covers, though maybe too simple
* Good eye-catching covers, though maybe too simple
* Simple yet effective contents page
* Big pictures and no walls of text
* Lots of interviews and quotes from gamedevs
* Good use of backgrounds, no excessive whitesapce
Cons:
* Hardly any reviews per issue
* No separation of previews and reviews
* Reads like a shopping catalog for Walmart (but that's expected)
Verdict:
A good magazine and almost feels like one from the glory days of gaming mags.
Funny how one of the better modern gaming mags is free from Walmart.
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Xbox Nation
Pros:
* good covers
* staff listing
* green colour theme, appropriate as it is an Xbox mag
* lots of previews
* interesting features
* separation of previews and reviews
* entertainment section: music... that's about it
Cons:
* too many ads
* basic contents section
* too much whitespace for the news and previews section
* not enough whitespace for the big previews section
* reviews section is boring to look at
* panel reviews
* scores are given as words, not numbers
Verdict:
A pretty good gaming magazine but suffered greatly from design flaws.
So much potential... I still want to read all of them though.
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XB Magazine
Pros:
* Good covers
* staff listing
* good use of colour
* use of the colour green, the colour of Xbox
* score is divided by graphics, sound, gameplay, and longetivity
* lots of images, especially full-page images
* covers more obscure games than the bigger mags
* not afraid to show risque content, like E3 booth babes
Cons:
* not-so-good contents page, doesn't cover games covered in news section
* no separation of previews and reviews
* dumb titles for news segments
* excessive whitespace in later issues
* uses a comma rather than a decimal for their scoring system
Verdict:
A great Xbox magazine and one of the best from Spain.
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XBM
Pros:
* great covers, with columns and headers and footers
* great layout
* not much whitespace, good use of backgrounds to relax the eyes
* list of games featured in issue in the contents section
* copious use of green, the colour of Xbox
* lots of pictures
* good review score system, with pros and cons and recommendations
* big detailed walkthroughs
Cons:
* no separation of previews and reviews
* cheats section not big enough
* previews come after reviews
Verdict:
A great magazine, possibly the best Xbox magazine there ever was.
A shame it died before the Xbox 360 took off.
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Xbox World
Pros:
* pretty good covers
* free DVD full of trailers and news every issue
* staff listing
* green colour scheme (because Xbox)
* an alright contents section
* coloured boxes separating news items
* proper use of column
* good use of whitespace
* great reviews; a column of info and lots of screenshots
* separation of previews and reviews
* reviews have pros and cons
Cons:
* most of the ads are very sexual and risque
Verdict:
A great magazine that punches well above its weight.
This was definitely aimed at an older audience if those sexual ads are to go by.
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