Wednesday, August 5, 2020

Cancelled games - O

Cancelled video games project

This project concerns cancelled games in the range of 1995-2005.

Section: O

 

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Orchid

 




Orchid was a cancelled PS2 and Xbox game.
The game was in development by Argonaut Games, from 2001 to 2003.



Expected release date: Fall 2002

Official UK Xbox Magazine issue 5 (April 2002)


You would play as a redhead girl, waking up in an orphanage with amnesia.
After escaping soldiers and making it to New York, you would assistant freedom fighters.

The game was promising but yet was ultimately cancelled.
Namco Hometek cancelled Orchid as they assumed that the game wouldn't sell enough to be worth the extra investment.

Argonaut Games was in bad financial shape at the time.
Their other project, Malice, was taking its sweet time and was itself almost cancelled.
That game was released in 2004. Orchid was cut, canned, and cancelled in 2003.





Trailer


 Techo demo with annoying music


https://www.gamespot.com/articles/gamespot-speaks-with-argonauts-jez-san/1100-2687995/
http://www.gamesindustry.biz/articles/blow-for-argonaut-as-malice-and-orchid-are-canned
https://www.unseen64.net/2008/04/15/orchid-xboxps2-cancelled/



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Outcast 2: The Lost Paradise


Outcast 2: The Lost Paradise is a
PS2 and PC  by Appeal.
The game was to be the
sequel to the acclaimed classic Outcast.
 
Expected release date: Q2 2002, then Q4 2002, then 2003

Official UK PlayStation Magazine issue 13 (November 2001)


Outcast 2 was originally intended for the Dreamcast.
By the time development began, the Dreamcast was on the way out.

The PS2 version began development in 2000.
An Xbox version was suggested, due to it not being far from the PC version.

You play Cutter Slade from the first Outcast. You are sent to the planet Adelpha.
The native Talan civilization are nature lovers. The invaders are hi-tech machine types.
You must save the Talan people by collecting five Mons.

PC Zone issue 109 (December 2001)


Yves Grolet, one of the founders of Appeal, did not like the direction Outcast 2 was taking.
He left Appeal. Then things got worse.

Development was taking too long.
Infogrames was worried. They should have been.
Appeal ran out of money. Development was suspended in April 2002.

Appeal closed their studio doors in August 2002.
Infogrames had the Outcast license but was unable to sell it.

Appeal was relaunched in 2015 by the three original founders. There was much rejoicing.
They were able to get the license to Outcast back off Atari.
The remake, Outcast: Second Contact, was launched on November 2017.

Gameplay from the PS2 prototype


https://web.archive.org/web/20020603235420/http://outcastii.net:80/eng/index_eng.php
https://www.gamespot.com/articles/outcast-ii-the-lost-paradise-details/1100-2815254/
https://www.gamespot.com/articles/first-look-outcast-2/1100-2815296/
https://www.gamespot.com/articles/outcast-2-development-suspended/1100-2860254/
http://www.mobygames.com/company/appeal-sa
https://web.archive.org/web/20011017170242/http://www.appeal.be/html/TLP/TLP.htm
https://translate.google.co.nz/translate?hl=en&sl=es&u=http://universo.outcastspain.com/outcast-2-the-lost-paradise/&prev=search
https://www.unseen64.net/2008/04/15/outcast-2-the-lost-paradise/



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